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American football

The ball used in American football has a pointed prolate spheroid (also known as vesica piscis) shape, and has a large set of stitches along one side.

American football, known in the United States and Canada simply as football, is a competitive team sport. The object of the game is to score points by advancing the football into the opposing team's end zone. The ball can be advanced by carrying the ball, or by throwing or handing it from one teammate to the other. Points can be scored in a variety of ways, including carrying the ball over the goal line, throwing the ball to another player past the goal line or kicking it through the goal posts on the opposing side. The winner is the team with the most points when the time expires and the last play ends. However, tied games can occur if the score remains tied after the conclusion of an overtime period.

Outside of the United States and Canada, the sport is usually referred to as American football (or sometimes as gridiron or gridiron football) to differentiate it from other football games.

Popularity

Organized football is played almost exclusively by men and boys, although a few amateur and semi-professional women's leagues have begun play in recent years. American football is the most popular spectator sport in the United States. In surveys of Americans, pluralities of respondents consider it to be their favorite sport. Football's American TV viewership ratings far surpass those of other sports. The NFL Football championship game, entitled the "Super Bowl", continually scores the highest ratings of any televised event on American television.

The 32-team National Football League (NFL) is the only major professional American football league. Its championship game, the Super Bowl, is watched by nearly half of U.S. television households and is also televised in over 150 other countries. The day of the game, Super Bowl Sunday is a day when many fans host game watching parties and invite friends and family over to eat and watch the game. It is considered by many to be the year's biggest day for "stay at home parties."

 

 

A Colorado State University player runs with the ball as an Air Force Academy player lines up a tackle.

College football is also popular throughout North America. Four college football stadiums (Michigan Stadium, Beaver Stadium, Neyland Stadium, Ohio Stadium), seat more than 100,000 fans and regularly sell out. Even high school football games can attract more than 10,000 people in some areas. The weekly autumn ritual of college and high-school football—which includes marching bands, cheerleaders, homecoming, and parties (including the ubiquitous tailgate party)—is an important part of the culture in much of smalltown America.

It is a long-standing tradition in the United States (though not universally observed) that high school football games are played on Friday, college games on Saturday, and professional games on Sunday (with an additional professional game on Monday nights and occasional Thursday nights). Following the end of the college football regular season, the NFL begins scheduling some games on Saturdays.

Certain fall and winter holidays—most notably Thanksgiving and New Years' Day—have traditional football games associated with them.

Football is played recreationally by amateur club and youth teams (e.g., the Pop Warner little-league programs). There are also many "semi-pro" teams in leagues where the players are paid to play but at a small enough salary that they generally must also hold a full-time job.

 

Outside of the United States

The NFL operates a developmental league, NFL Europa, with teams in five German cities and one in the Netherlands. The professional Canadian Football League plays under Canadian rules. The sport is popular as an amateur activity in Mexico and American Samoa and to a lesser extent in Japan, Europe, Korea, New Zealand and Australia.

Despite this, the game has been slow to catch on in countries where soccer is already established as the most popular sport. Chief among criticisms of the gridiron game is the amount of time elapsing between plays and the number of interruptions in the game for time outs, penalties, out-of-bounds plays, etc.

 

Rules

The object of American football is to score more points than the opposing team within a set time limit.

American football is played on a rectangular field 120 yards (110 meters) long by 53 1/3 yards (49 meters) wide. The longer boundary lines are sidelines, while the shorter boundary lines are end lines. Near each end of the field is a goal line; they are 100 yards apart. A scoring area called an end zone extends 10 yards beyond each goal line to each end line.

Yard lines cross the field every 5 yards, and are numbered from each goal line to the 50-yard line, or midfield (similar to a typical rugby league field). Two rows of lines, known as inbounds lines or hash marks, parallel the side lines near the middle of the field. All plays start with the ball on or between the hash marks.

At the back of each end zone are two goal posts (also called uprights) that are 18.5 feet (5.6 m) apart (24 feet (7.3 m) in high school). The posts are connected by a crossbar 10 feet (3 m) from the ground.

Each team has 11 players on the field at a time. However, teams may substitute for any or all of their players, if time allows, during the break between plays. As a result, players have very specialized roles, and almost all of the 46 active players on an NFL team will play in any given game. Thus, teams are divided into three separate units: the offense, the defense and the special teams.

 

Game duration

A standard football game consists of four 15-minute (typically 12 minutes in high school football) quarters, with a half-time intermission after the second quarter. The clock stops after certain plays; therefore, a game can last considerably longer (often more than three hours in real time). If an NFL game is tied after four quarters, the teams play an additional period lasting up to 15 minutes. In an NFL overtime game, the first team that scores wins, even if the other team does not get a possession—this is referred to as sudden death. In a regular-season NFL game, if neither team scores in overtime, the game is a tie. In an NFL playoff game, additional overtime periods are played, as needed, to determine a winner. College overtime rules are more complicated and are described in Overtime (sport).

 

Advancing the ball

Advancing the ball in American football resembles the six-tackle rule and the play-the-ball in rugby league. The team that takes possession of the ball (the offense) has four attempts, called downs, to advance the ball 10 yards towards their opponent's (the defense's) end zone. When the offense gains 10 yards, it gets a first down, which means the team has another set of four downs to gain yet another 10 yards or score with. If the offense fails to gain a first down (10 yards) after 4 downs, it loses possession of the ball.

Except at the beginning of halves and after scores, the ball is always put into play by a snap. Offensive players line up facing defensive players at the line of scrimmage (the position on the field where the play begins). One offensive player, the center, then passes (or "snaps") the ball between his legs to a teammate, usually the quarterback.

Players can then advance the ball in two ways:

  1. By running with the ball, also known as rushing. One ball-carrier can hand the ball to another; this is known as a handoff.
  2. By throwing the ball to a teammate, known as a forward pass or as passing the football. The forward pass is a key factor distinguishing American and Canadian football from other football sports. The offense can throw the ball forward only once on a play and only from behind the line of scrimmage. The ball can be thrown, pitched, or tossed sideways or backwards at any time. This last type of pass is known as a lateral and is less common in American football than in rugby league or rugby union, where only backwards passes are permitted.

A down ends, and the ball becomes dead, after any of the following:

  • The player with the ball is forced to the ground (tackled) or has his forward progress halted by members of the other team (as determined by an official).
  • A forward pass flies out of bounds or touches the ground before it is caught. This is known as an incomplete pass. The ball is returned to the original line of scrimmage for the next down.
  • The ball or the player with the ball goes beyond the dimensions of the field (out of bounds).
  • A team scores.

Officials blow a whistle to notify all players that the down is over.

Before each down, each team chooses a play, or coordinated movements and actions, that the players should follow on a down. Sometimes, downs themselves are referred to as "plays."

 

Change of possession

The offense maintains possession of the ball unless one of the following things happens:

  • The team fails to get a first down— i.e., they fail to move the ball forward at least 10 yards in four downs. The defensive team takes over the ball at the spot where the 4th-down play ends. A change of possession in this manner is commonly called a turnover on downs.
  • The offense scores a touchdown or field goal. The team that scored then kicks off the ball to the other team.
  • The offense punts the ball to the defense. A punt is a kick in which a player drops the ball and kicks it before it hits the ground. Punts are nearly always made on fourth down, when the offensive team does not want to risk giving up the ball to the other team at its current spot on the field (through a failed attempt to make a first down) and feels it is too far from the other team's goal posts to attempt a field goal.
  • When a defensive player catches a forward pass it is called an interception, and the player who makes the interception can run with the ball until he is tackled or forced out of bounds. After the intercepting player is tackled, forced out of bounds, or scores a touchdown, then his team's offensive unit returns to the field and takes over at his last position.
  • An offensive player drops the ball (a fumble) and a defensive player picks it up. As with interceptions, a player recovering a fumble can run with the ball until tackled or forced out of bounds. Lost fumbles and interceptions are together known as turnovers.
  • The offensive team misses a field goal attempt. The defensive team gets the ball at the spot where the previous play began (or, in the NFL, at the spot of the kick). If the unsuccessful kick was attempted from within 20 yards of the end zone, the other team gets the ball at its own 20-yard line (that is, 20 yards from the end zone).
  • An offensive ballcarrier is tackled, forced out of bounds, loses the ball out of bounds, or commits certain penalties in his own end zone. This rare occurrence is called a safety.

 

Scoring

A team scores points by the following plays:

  • A touchdown (TD) is worth 6 points. It is scored when a player runs the ball into or catches a pass in his opponent's end zone. A touchdown is analogous to a try in rugby with the major difference being that a try requires the player to place the ball on the ground.
    • After a touchdown, the scoring team attempts a conversion (which is also analogous to the conversion in rugby). The ball is placed at the other team's 3-yard line (the 2-yard line in the NFL). The team can attempt to kick it over the crossbar and through the goal posts in the manner of a field goal for 1 point (an extra point or point after touchdown (PAT)), or run or pass it into the end zone in the manner of a touchdown for 2 points (a two-point conversion).
  • A field goal (FG) is worth 3 points, and it is scored by kicking the ball over the crossbar and through the goal posts. Field goals may be placekicked (kicked when the ball is held vertically against the ground by a teammate) or drop-kicked (extremely uncommon in the modern game). A field goal is usually attempted on fourth down instead of a punt when the ball is close to the opponent's goal line, or, when there is little or no time left to otherwise score.
  • A safety is worth 2 points. A safety is scored by the defense when the offensive player in possession of the ball is forced back into his own end zone and is tackled there, fumbles the ball out of his end zone, or commits intentional grounding in his end zone. Additionally, if a punt is blocked by a defensive player, causing the ball to travel out the back of the end zone behind the offense, that too, is a safety (though this situation is significantly rarer). Certain penalties (primarily blocking fouls) by the offense occurring in the end zone also result in a safety.

 

Kickoffs and free kicks

Each half begins with a kickoff. Teams also kick off after scoring touchdowns and field goals. The ball is kicked from a kicking tee, which is made from the team's own 30-yard line in the NFL and from the 35-yard line in college football. The other team's kick returner tries to catch the ball and advance it as far as possible. Where he is stopped is the point where the offense will begin its drive, or series of offensive plays. If the kick returner catches the ball in his own end zone, he can either run with the ball, or elect for a touchback by kneeling in the end zone, in which case the receiving team then starts its offensive drive from its own 20-yard line. A touchback also occurs when the kick goes out of the end zone. Punts and turnovers in the end zone can also end in touchbacks.

 

Penalties

Since rule violations can cause inequity or physical harm, they are punished with varying penalties. Most penalties result in moving the football either towards the defense's end zone in the case of a defensive penalty, or away from the defense's end zone in the case of an offensive penalty. If the penalty would move the ball more than half the distance to the defense's end zone, the penalty becomes half the distance to the goal instead of its normal value.

Most penalties result in replaying the down. Some defensive penalties give the offense an automatic first down. Conversely, some offensive penalties result in the automatic loss of a down. If a penalty gives the offensive team enough yardage to gain a first down, they get a first down, as usual.

If a penalty occurs during a play, an official throws a yellow flag near the spot of the foul. When the play ends, the team that did not commit the penalty has the option of accepting the penalty or accepting the result of the play without the penalty.

A few of the most-common penalties include:

  • False start: An offensive player illegally moves after lining up for the snap. The play is dead immediately.
  • Offsides: A defensive player is on the wrong side of the ball at the start of a play. If play has started, the penalty is delayed pending the outcome of the play.
  • Holding: Illegally grasping or pulling an opponent other than the ball-carrier.
  • Pass interference: Illegally contacting an opponent to prevent him from catching a forward pass.
  • Delay of game: Failing to begin a new play after a certain time from the end of the last one.
  • Illegal block in the back: An offensive player pushing a defensive player in the back.
  • Clipping: Blocking from the back below the waist.
  • Face mask: Grasping or touching the face mask of another player while attempting to tackle him.

 

Variations

Some variations on these basic rules exist, particularly touch and flag football, which are designed as non-contact or limited-contact alternatives to the relative violence of regular American football. In touch and flag football, tackling is not permitted. Offensive players are "tackled" when a defender tags them or removes a flag from their body, respectively. Both of these varieties are played mainly in informal settings such as intramural or youth games. Professional, intercollegiate, and varsity-level high school football invariably use the standard tackling rules.

 

Players

Offense

  • The offensive line consists of five players whose job is to protect the passer and clear the way for runners by blocking members of the defense. Except for the center, offensive linemen generally do not handle the ball. In most cases, offensive linemen are given numbers in the 50s, 60s, or 70s.
  • The quarterback (QB) receives the ball on most plays. He then hands or tosses it to a running back, throws it to a receiver or runs with it himself. A quarterback typically has a number from 1 to 19.
  • Running backs line up behind or beside the QB and specialize in rushing with the ball. They also block, catch passes and, on rare occasions, pass the ball to others. Running backs in the NFL are numbered in the 20s, 30s, or 40s. College and high school running backs often use numbers from 1 to 19 as well.
  • Wide receivers line up near the sidelines. They specialize in catching passes. A majority of NFL wide receivers have numbers in the 80s, while some have numbers from 10 to 19.
  • Tight ends line up outside the offensive line. They can either play like wide receivers (catch passes) or like offensive linemen (protect the QB or create spaces for runners). Most NFL tight ends are numbered in the 80s, a few may have numbers in the 40s. College and high school tight ends are usually numbered similar to wide receivers.

Not all of these types of players will be in on every offensive play. Teams can vary the number of wide receivers, tight ends and running backs on the field at one time.

 

Defense

  • The defensive line consists of three to six players who line up immediately across from the offensive line. They try to tackle the running backs before they can gain yardage or the quarterback before he can throw a pass. Defensive linemen in the NFL have numbers in the 60s, 70s, or 90s.
  • In most situations, at least three players line up as defensive backs (commonly known as safeties or cornerbacks). They cover the receivers and try to stop pass completions. They occasionally rush the quarterback. Defensive backs have numbers in the 20s, 30s, or 40s. In college or high school they may use any number from 1 to 49.
  • The other players on the defense are known as linebackers. They line up between the defensive line and defensive backs and may either rush the quarterback or cover potential receivers. All NFL linebackers use numbers in the 50s or 90s. At the college and high school levels, numbers in the 40s are common, as are single digits.

 

Special teams

The units of players who handle kicking plays are known as "special teams". Two important special-teams players are the "punter", who handles punts, and the "placekicker" or "kicker", who kicks off and attempts field goals and extra points. Kickers in the NFL are numbered like the quarterbacks, using numbers from 1 to 19, but in college and high school they can have any number they want.

 

Basic strategy

To some fans, the chief draw of football is the strategy that goes on between the two coaching staffs. Each team has a playbook of dozens to hundreds of plays. Ideally, each play is a scripted, strategically sound team-coordinated endeavor. Some plays are very safe; they are likely to get only a few yards. Other plays have the potential for long gains but at a greater risk of a loss of yardage or a turnover.

Generally speaking, rushing plays are less risky than passing plays. However, there are relatively safe passing plays and risky running plays. To deceive the other team, some passing plays are designed to resemble running plays and vice versa. There are many trick or gadget plays, such as when a team lines up as if it intends to punt and then tries to run or pass for a first down. Such high-risk plays are a great thrill to the fans when they work. However, they can spell disaster if the opposing team realizes the deception and acts accordingly.

Many hours of preparation and strategizing, including film review by both players and coaches, go into the days between football games. This, along with the demanding physicality (see below) of football, is why teams play at most one game per week.

 

Physicality

American football is a contact sport. To stop the offense from advancing the ball, the defense must tackle the player with the ball by knocking him down. As such, defensive players must use some form of physical contact to bring the ball-carrier to the ground, within certain rules and guidelines. Tacklers cannot kick, punch or trip the runner. They also cannot grab the face mask of the runner's helmet or lead into a tackle with their own helmet. Despite these and other rules regarding unnecessary roughness, most other forms of tackling are legal. Blockers and defenders trying to evade them also have wide leeway in trying to force their opponents out of the way. Quarterbacks are regularly hit by defenders coming on full speed from outside the quarterback's field of vision.

To compensate for this, players must wear special protective equipment, such as a padded plastic helmet, shoulder pads, hip pads and knee pads. These protective pads were introduced decades ago and have improved ever since to help minimize lasting injury to players. An unintended consequence of all the safety equipment has resulted in increasing levels of violence in the game. Players may now hurl themselves at one another at high speeds without a significant chance of injury. Unfortunately, the injuries that do result tend to be severe and often season or career-ending and sometimes fatal. In previous years with less padding, tackling more closely resembled tackles in Rugby, with less severe impacts and less injuries. Better helmets have allowed players to use their helmets as weapons. All this has caused the various leagues, especially the NFL, to implement a complicated series of penalties for various types of contact. Most recently, virtually any contact with the helmet of a defensive player on the quarterback, or any contact to the quarterback's head, is now a foul.

Despite protective equipment and rule changes to emphasize safety, injuries remain very common in football. It is increasingly rare, for example, for NFL quarterbacks or running backs (who take the most direct hits) to make it through an entire season without missing some time to injury. Additionally, twenty-eight football players, mostly high schoolers, died from injuries directly related to football from 2000-05, according to the National Center for Catastrophic Sport Injury Research. Concussions are common, with about 41,000 suffered every year among high school players according to the Brain Injury Association of Arizona.

The danger of football and the equipment required to reduce it make regulation football impractical for casual play. Flag football and touch football are less-violent variants of the game popular among recreational players.

 

History

Both American football and soccer have their origins in varieties of football played in the United Kingdom in the mid-19th century, and American football is directly descended from rugby football.

Rutgers University and Princeton University played the first game of college football on Nov. 6, 1869 in New Brunswick, N.J. Rutgers won that first game, 6-4. From the 1820s to around 1890, Dartmouth College students played a football-like game now known as "Old Division Football," to which they published rules in 1871.

Encouraged by Yale University's Walter Camp, the schools began to adopt more standardized rules that would differentiate American football from rugby in the 1880s. The scrimmage was introduced in 1880 and the system of downs in 1882.

By the turn of the 20th century, football had become notoriously dangerous; 18 college players died in 1905 alone. Colleges responded with a series of rule changes to open up the game, most importantly the forward pass, along with outlawing dangerous formations such as the "flying wedge", and introducing and requiring better equipment such as helmets.

The game had achieved its modern form by 1912, when the field was changed to its current size, the value of a touchdown increased to 6 points, and a fourth down added to each possession. Originally dominated by the Ivy League, football soon captured the interest of colleges nationwide. By 1916, when the Rose Bowl game matching eastern and western teams became an annual event, football had developed a national following second only to baseball among team sports.

Professional football developed in the mill towns of Pennsylvania and the American Midwest in the early years of the 20th century. The NFL was founded in 1920 in Canton, Ohio. Professional football remained a largely regional sport of secondary importance until after World War II, when television broadcasts boosted NFL football's national appeal. The pro game surpassed both college football and baseball in popularity in the 1960s. The first Super Bowl—between the champions of the NFL and the rival American Football League—was played in 1967, and the two leagues merged in 1970.
 

 


Canadian football

Canadian football is a sport in which two teams of twelve players each compete for territorial control of a field of play 110 yards (100.6 m) long and 65 yards (59.4 m) wide, with end zones 20 yards (18.3 m) deep. At each goal line is a set of forty-foot (12.2 m) high goalposts, which consist of two uprights joined by a crossbar 18.5 feet (5.6 m) long which is ten feet (3.1 m) above the goal line. The goalposts may be H-shaped (both posts fixed in the ground) although in the higher-caliber competitions the tuning-fork design (supported by a single curved post behind the goal line, so that each post starts ten feet (3.1 m) above the ground) is preferred. The sides of the field are marked by white sidelines, the goal line is marked in white, and white lines are drawn laterally across the field every 5 yards (4.6 m) from the goal line.

Canadian football shares origins with American football, and the two are closely related. There are, however, significant differences: see comparison of Canadian and American football.

Play of the game

Teams advance across the field through the execution of short, distinct plays, which involve the possession of a brown, ovoid ball with ends tapered to a point. The ball has two one-inch-wide stripes.

Kickoff

Play begins with one team place-kicking the ball from its own 35-yard line. Both teams then attempt to catch the ball. The player who recovers the ball may run while holding the ball, or throw the ball to a teammate, so long as the throw is not forward.

Stoppage of play

Play stops when the ball carrier's knee, elbow, or any other body part aside from the feet and hands, is forced to the ground (a tackle); when a touchdown (see below) or a field goal is scored; when the ball leaves the playing area by any means (being carried, thrown, or fumbled out of bounds); or when the ball carrier is in a standing position but can no longer move. If no score has been made, the next play starts from scrimmage.

Scrimmage

Before scrimmage, an official places the ball at the spot it became dead, but no nearer than 24 yards from the sideline or 1 yard from the goalline. The line parallel to the end zone passing through the ball is referred to as the line of scrimmage. This line is a sort of "no-man's land": players must stay on their respective sides of this line until the play has begun again. For a scrimmage to be valid the team in possession of the football must have seven players, excluding the quarterback, within one yard of the line of scrimmage. The defending team, however, must stay a yard or more back from the line of scrimmage.

Live play

Edmonton's Commonwealth Stadium: the largest venue in the Canadian Football League and the only one with a natural grass playing surface.

On the field at the beginning of a play are two teams of 12. The team in possession of the ball is the offence and the team defending is referred to as the defence. Play begins with a backwards pass through the legs by a member of the offensive team, to the quarterback or punter. If the quarterback or punter receives the ball, he may then do any of the following:

  • run with the ball, attempting to run farther down field (gaining yardage). The ball-carrier may run in any direction he sees fit (including backwards).
  • drop-kick the ball, dropping it onto the ground and kicking it on the bounce. (This play is exceedingly rare in both Canadian and American football, although in the Canadian game it is sometimes used as a last-second "desperation play" if the team is behind by less than three points.)
  • pass the ball laterally or backwards to a teammate. This play is known as a lateral, and may come at any time on the play. A pass which has any amount of forward momentum is a forward pass (see below); forward passes are subject to many restrictions which do not apply to laterals.
  • hand-off--hand the ball off to a teammate, typically a runningback or the fullback.
  • punt the ball; dropping it in the air and kicking it before it touches the ground.
  • place the ball on the ground for a place kick
  • throw a forward pass, where the ball is thrown to a receiver located farther down field (closer to the opponent's goal) than the thrower is. Forward passes are subject to the following restrictions:
    • They must be made from behind the line of scrimmage
    • Only one forward pass may be made on a play
    • The pass must be made in the direction of an eligible receiver.

Each play constitutes a down. The offence must advance the ball at least ten yards towards the opponents' goal line within three downs or forfeit the ball to their opponents. Once ten yards have been gained the offence gains a new set of three downs. It must be noted that they do not accumulate, so that if one completes 10 yards on their first play, they lose the other two downs, instead of being granted three on top of their remaining two. If a team fails to gain ten yards in two downs they usually punt the ball on third down or try to kick a field goal (see below), depending on their position on the field.

 

Change in possession

The ball changes possession in the following instances:

  • If the offence scores; the defence has the right to claim possession (either by starting from scrimmage at their own 35 yard line, or by receiving a kickoff). The defence may also elect to kick the ball to their opponents; teams with a strong placekicker and a stout defence may choose to do this to gain better field position for their own offence. This also applies when the defence scores on a turnover which is returned for a touchdown--technically, they become the offence for the conclusion of the play, and the scored-upon team has the right to claim possession.
  • If the defence scores on a safety, they have the right to claim possession.
  • If one team kicks the ball; the other team has the right to recover the ball and attempt a return. If a kicked ball goes out of bounds, or the kicking team scores a single or field goal as a result of the kick, the other team likewise gets possession.
  • If the offence fails to make ten yards in three plays, the defence takes over on downs.
  • If the offence attempts a forward pass and it is intercepted by the defence; the defence takes possession immediately (and may try and advance the ball on the play). Note that incomplete forward passes (those which go out of bounds, or which touch the ground without being first cleanly caught by a player) result in the end of the play, and are not returnable by either team.
  • If the offence fumbles (a ball-carrier drops the football, or has it dislodged by an opponent, or if the intended player fails to catch a lateral pass or a snap from center, or a kick attempt is blocked by an opponent), the ball may be recovered (and advanced) by either team. If a fumbled ball goes out of bounds, the team whose player last touched it is awarded possession at the spot where it went out of bounds. A fumble by the offence in their own end zone, which goes out of bounds, results in a safety.
  • When the first half ends, the team which kicked to start the first half may receive a kickoff to start the second half.

 

Rules of contact

There are many rules to contact in this type of football. First, the only player on the field who may be legally tackled is the player currently in possession of the football (the ball carrier). Second, a receiver, that is to say, an offensive player sent down the field to receive a pass, may not be interfered with (have his motion impeded, be blocked, etc). unless he is within one yard of the line of scrimmage (as opposed to 5 yards in American football). Any player may block another player's passage, so long as he does not hold or trip the player he intends to block. The kicker may not be contacted after the kick, and the quarterback, having already thrown the ball, may not be hit or tackled.

 

Infractions and penalties

Infractions of the rules are punished with penalties, typically of 5, 10, or 15 yards. Minor violations such as offside (a player from either side encroaching into scrimmage zone before the play starts) are penalized five yards, more serious penalties (such as holding) are penalized 10 yards, and severe violations of the rules are typically penalized 15 yards. Depending on the penalty, the penalty yardage may be assessed from the original line of scrimmage, the spot the violation occurred, or the place the ball ended after the play. Penalties on the offence may, or may not, result in a loss of down; penalties on the defence may result in a first down being automatically awarded to the offence. For particularly severe conduct, the game official(s) may eject players (ejected players may be substituted for), or in exceptional cases, declare the game over and award victory to one side or the other. Penalties do not affect the yard line which the offence must reach in order to reach first down (unless the penalty results in a first down being awarded); if a penalty against the defence results in the first down yardage being attained, then the offence is awarded a first down.

Penalties may occur before a play starts (such as offsides), during the play (such as holding), or in a dead-ball situation (such as unsportsmanlike conduct).

Penalties never result in a score for the offence (a penalty by the defence committed in their end zone is not ruled a touchdown); on rare occasions, penalties against the offence in their own end zone may result in a safety being scored by the defence. If the penalty yardage, once assessed would move the ball into an end zone (or further than half the distance between the end zone and the spot the penalty is assessed from), a penalty of half-the-distance is assessed instead. Note that in Canadian football (unlike American football), no scrimmage may start inside either one-yard line.

In most cases, the non-penalized team will have the option of declining the penalty; in which case the results of the previous play stand as if the penalty had not been called. One notable exception to this rule is if the kicking team on a 3rd down punt play is penalized before the kick occurs; the receiving team may not decline the penalty and take over on downs. (After the kick is made, change of possession occurs and subsequent penalties are assessed against either the spot where the ball is caught, or the runback).

 

Positions

Offence

The offensive positions found in Canadian football (and American football) have, for the most part, evolved throughout the years, and are not officially defined in the rules. However, among offensive players, the rules recognize three different types of players:

Down linemen
Down linemen are players who, at the start of every play, line up at the line of scrimmage; once in their stance they may not move until the play begins. The offence must have at least seven players lined up at the line of scrimmage on every play. The exception to this rule is the player (typically the centre) who snaps the ball to the quarterback. Linemen generally do not run with the ball (unless they recover it on a fumble) or receive a hand-off or lateral pass, but there is no rule against it. However, the centre and the two linemen on either side are ineligible receivers; they may not receive a forward pass either. (Other players who line up at the line of scrimmage may receive forward passes).
Backs
Backs line up behind the linemen; they may run with the ball, receive handoffs, laterals, and forward passes. They may also be in motion before the play starts.

Specific offensive positions include:

Backs/Receivers:

Quarterback
Generally the leader of the offence. Calls all plays, receives the ball off of snap, and initiates the action usually by running the ball himself, passing the ball to a receiver, or handing the ball off to another back.
Fullback
Multiple roles including pass protection, receiving, and blocking for the running back. On short yardage situations may also carry the ball.
Running back
As the name implies, the main runner on the team. Also an eligible receiver and blocker on pass plays.
Wide receiver
Lines up on the line of scrimmage, usually at a distance from the center. Runs down the field in order to catch a forward pass from the quarterback.
Slotback
Same as the wide receiver, but starts five yards back off the line of scrimmage and stays closer to the offensive line.

Down Linemen:

Centre
Snaps the ball to the quarterback. Most important pass blocker on pass plays. Calls offensive-line plays.
Left/right guard
Stands to the left and right of the centre helps protect the quarterback, Usually very good run blockers to open holes up the middle for runners.
Left/right tackle
Stands on the ends of the offensive line, The biggest men on the line, usually about 300 pounds (140 kg). Usually very good pass blockers.
Offensive lineman
Collective name for centre, guards, and tackles.

 

Defence

BC Lions quarterback Dave Dickenson calls out a play at the line of scrimmage in a game against the Saskatchewan Roughriders at BC Place. The Lions (wearing orange jerseys) have extra blockers in to counter a blitzing Saskatchewan defense.

The rules do not constrain how the defense may arrange itself (other than the requirement that they must remain one yard behind the line of scrimmage until the play starts).

Cornerback
Covers the wide receivers on most plays.
Safety
Covers deep. Last line of defence, can offer run support or blitz.
Defensive halfback
Covers the slotback and helps contain the run from going to the outside.
Defensive back
Collective term for cornerback, safety, and defensive halfback.
Nose tackle
Lineman across from centre, tries to get past the offensive-line or take double team and open holes for blitzes.
Defensive tackle
Inside defensive linemen try to break through the offensive line and open holes for linebackers.
Defensive end
Main rushing lineman. Rushes the quarterback and contain
Middle linebacker
Lines up across from the centre 3 to 4 yards back. Quarterback of the defence. Calls plays for lineman and linebackers.
Weak-side linebacker
Lines up on the short side of field, and can drop into pass coverage or contain.
Strong-side linebacker
Lines up on the opposite side and usually rushes.

 

Special teams

Special teams generally refers to kicking plays, which typically involve a change in possession.

Holder
Receives the snap on field goal tries and converts; places the ball in position and holds it to be kicked by the kicker.
Kicker
Kicks field goals, converts, kick-offs
Punter
Punts ball, usually on third downs
Returners
Fast, agile runners who specialize in fielding punts and kickoffs, attempting to advance them for better field position or a score.

 

Other kicks

Canadian football distinguishes three ways of kicking the ball:

Place kick 
Kicking a ball held on the ground by a teammate, or, on a kickoff (resuming play following a score), placed on a tee.
Drop kick 
Kicking a ball after bouncing it on the ground. Although rarely used today, it has the same status in scoring as a place kick. This play is part of the game's rugby heritage, and was largely obsoleted when the ball with pointed ends was adapted.
Punt 
Kicking the ball after it has been released from the kicker's hand and before it hits the ground). Punts may not score a field goal, even if one should travel through the uprights.

On punts and field goal attempts (but not kickoffs), members of the kicking team, other than the kicker and any teammates who are onside (behind the kicker at the time of the kick), may not approach within five yards of the ball until it has been touched by the receiving team.

 

Scoring

The methods of scoring are:

Touchdown 
Achieved when the ball is in possession of a player in the opponent's goal area, or when the ball in the possession of a player crosses or touches the plane of the opponent's goal-line, worth 6 points. A touchdown in Canadian football is often referred to as a "major score" or simply a "major."
Conversion (or Convert) 
After a touchdown, the team that scored attempts one scrimmage play from any point between the hash marks on or outside the opponents' 5-yard line. If they make what would normally be a field goal, they score one point; what would normally be a touchdown scores two points (a "two-point conversion"). It is also possible for the defence to score a safety (i.e. by recovering a turnover and running the ball all the way to their opponents' end zone). No matter what happens on the convert attempt, play then continues with a kickoff (see below).
Field goal 
Scored by a drop kick or place kick (except on a kickoff) when the ball, after being kicked and without again touching the ground, goes over the cross bar and between the goal posts (or goal posts produced) of the opponent's goal (worth three points).
Safety 
Scored when the ball becomes dead in the possession of a team in its own goal area, or when the ball touches or crosses the dead-line, or side-line-in-goal and touches the ground, a player, or some object beyond these lines as a result of the team scored against making a play. It is worth two points. This is different from a Single (see below) in that the team scored against begins with possession of the ball.
Single 
Scored when the ball becomes dead in the possession of a team in its own goal area, or when the ball touches or crosses the dead-line, or side-line-in-goal, and touches the ground, a player, or some object beyond these lines as a result of the ball having been kicked from the field of play into the goal area by the scoring team. It is worth one point. This is different from a Safety (see above) in that team scored against receives possession of the ball from a kick.
Officially, the single is called a rouge (French for "red") but is often simply referred to as a single. The exact derivation of the term is unknown but it has been thought that, in early Canadian football, the scoring of a single was signalled with a red flag.

 

Resumption of play

Resumption of play following a score is conducted under procedures which vary with the type of score.

  • Following a touchdown and convert attempt (successful or not), play resumes with the scoring team kicking off from its own 35-yard line (45-yard line in amateur leagues).
  • Following a field goal, the non-scoring team may choose for play to resume either with a kickoff as above, or by scrimmaging the ball from its own 35-yard line.
  • Following a safety, the scoring team may choose for play to resume in either of the above ways, or it may choose to kick off from its own 35-yard line.
  • Following a single, play resumes with the non-scoring team scrimmaging from its own 35-yard line.

 

Game timing

The game consists of two 30-minute halves, each of which is divided into two 15-minute quarters. The clock counts down from 15:00 in each quarter. Timing rules change when there are three minutes remaining in a half. A short break interval occurs after the end of each quarter (a longer break at halftime), and the two teams then change goals.

In the first 27 minutes of a half, the clock stops when:

  • points are scored,
  • the ball goes out of bounds,
  • a forward pass is incomplete,
  • the ball is dead and a penalty flag has been thrown,
  • the ball is dead and teams are making substitutions (e.g., possession has changed, punting situation, short yardage situation),
  • the ball is dead and a player is injured, or
  • the ball is dead and a captain calls a time-out.

The clock starts again when the referee determines the ball is ready for scrimmage, except for team time-outs (where the clock starts at the snap), after a time count foul (at the snap) and kickoffs (where the clock starts not at the kick but when the ball is first touched after the kick).

In the last three minutes of a half, the clock stops whenever the ball becomes dead. On kickoffs, the clock starts when the ball is first touched after the kick. On scrimmages, when it starts depends on what ended the previous play. The clock starts when the ball is ready for scrimmage except that it starts on the snap when on the previous play

  • the ball was kicked off,
  • the ball was punted,
  • the ball changed possession,
  • the ball went out of bounds,
  • there were points scored,
  • there was an incomplete forward pass,
  • there was a penalty applied (not declined), or
  • there was a team time-out.

The clock does not run during convert attempts in the last three minutes of a half. If the 15 minutes of a quarter expire while the ball is live, the quarter is extended until the ball becomes dead. If a quarter's time expires while the ball is dead, the quarter is extended for one more scrimmage. A quarter cannot end while a penalty is pending: after the penalty yardage is applied, the quarter is extended one scrimmage. Note that the non-penalized team has the option to decline any penalty it considers disadvantageous, so a losing team cannot indefinitely prolong a game by repeatedly committing penalties.

 

League play

Canadian football is played at several levels in Canada. The professional league in which the sport is played is the eight-team Canadian Football League (CFL), and its champion is awarded the Grey Cup, the oldest trophy in professional football. Amateur football is governed by Football Canada. At the university level, 27 teams play in four conferences under the auspices of Canadian Interuniversity Sport; the CIS champion is awarded the Vanier Cup. Junior football is played by many after high school before joining the university ranks. There are 20 junior teams in 3 divisions in the Canadian Junior Football League competing for the Canadian Bowl.

Semi-professional leagues have grown in popularity in recent years, with the Alberta Football League becoming especially popular. The Canadian Major Football League is the governing body for the semi-professional game.

 

History

The first documented football match in Canada was a game played at University College, University of Toronto on November 9, 1861. A football club was formed at the university soon afterwards, although its rules of play at this stage are unclear.

In 1864, at Trinity College, Toronto, F. Barlow Cumberland and Frederick A. Bethune devised rules based on rugby football. However, modern Canadian football is widely regarded as having originated with a game of rugby played in Montreal, in 1865, when British Army officers played local civilians. The game gradually gained a following, and the Montreal Football Club was formed in 1868, the first recorded non-university football club in Canada.

Rugby soon became popular at McGill University. It is from this varsity play that the game now known as American football entered the United States, after McGill challenged Harvard University to a game, in 1874.

The Canadian Football League was known under various names throughout its history including the Canadian Rugby Football Union, and the Canadian Rugby Union. The CRFU, original forerunner to the current Canadian Football League, was established in 1882.

As the rules of American football are very similar to Canadian football, the CFL has maintained a close relationship with its American counterpart, the National Football League (NFL).

The CFL regular season begins in June, and play-offs are completed by mid-November. In cities with outdoor stadiums such as Calgary, Edmonton, Winnipeg, Montreal, Hamilton, and Regina, low temperatures and icy field conditions can seriously affect the outcome of a game.

Great achievements in Canadian football are enshrined in the Canadian Football Hall of Fame in Hamilton, Ontario.

 

 

 

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